We hope you found the answers to your questions in this one. We come to the end of our video solution of The Legend of Zelda: A Link Between Worlds. Part 16: Final Maiamai’s and Super Lamp & Net Part 15: Treacherous Tower & Heart Pieces Part 13: Swamp Palace, Blue Mail & Heart Pieces Part 12: Baseball Minigame & Desert Palace Part 4: Exploring & Climbing Death Mountain You can therefore follow the videos below or choose your solution using the level titles: But for what purpose? Is this question pestering you and you are unable to move forward in the game? You need help to finish The Legend Of Zelda: A Link Between Worlds? Fortunately, Game Over Mania offers you the solutions of the gameīe careful, after the first palace (Eastern Palace), it is possible to finish the levels in the order you want. Many years ago the evil Ganon was sealed by the seven wise men… Today, a threat hangs over the land of Hyrule: a wizard named Yuga is looking for the descendants of these seven wise men to transform them into paintings and make them disappear. The world may seem familiar to you, but the game has changed: New dungeons, original puzzles and revamped gameplay await in this unique adventure! The title follows A Link to the Past released in 1992 on Super Nintendo. Here’s hoping folks.The Legend of Zelda: A Link Between Worlds is an action adventure game available on Nintendo 3DS. Perhaps the next game will contain the necessary reboot, but for now, it still contains the same ideas that the first game had way back in the 80’s. It needed a renaissance and this is a move towards that. The most notable of which are the animals in Oracle of Seasons and Oracle of Ages! Bring back good ol’ Moosh.Īs a huge fan of top-down Zelda’s, I will be the first to admit I am getting sick of the series. In the past, Zelda has successfully brought in new ideas, but these are always makeshift. It lacks identity and though it has new ideas for the series, none of them are implemented well. This isn’t the title fans were looking for. The franchise is set to fall into the same problem as God of War and Guitar Hero, too much of a good thing. Zelda’s gameplay and format needed to be played around with and modified. With a game that is supposed to be a throwback for older players, it seems to ignore the challenge that made it so rewarding.Ī Link Between Worlds isn’t a bad game, it just doesn’t set itself apart. To put it bluntly, many of the dungeons only took me around 15 minutes to complete. It just is the same romp, despite the attempts at new things. I personally died twice throughout the whole game, and I am not a skilled player.
With A Link Between Worlds, the creators seem to have made each dungeon easier, in order for them to be played in any order. As you pass through each new dungeon, the stakes are higher, the bosses are harder, and you are better at the game. You see, the reason Zelda is played in a linear fashion is the ramping difficulty. The difficulty seems to have been altered as well, appealing more to kids than veteran fanatics.īut worst of all is the non-linearity.
The ability to rent items instead of buy them is pointless, as with fast travel all it causes is a minor annoyance. Unfortunately, outside these features, the rest of the game isn’t so spectacular. Hyrule is laden with classic Zelda tracks, while Lorule makes work of some great string and guitar arrangements. And it’s easy to travel between these places with the new fast travel feature.Īlso of note is the music, which is fantastic. As always, there is also a huge variety of dungeons, ranging from an ice cave to a palace that is completely without light. It also allows Link to travel into Lorule, in order to save both areas. Puzzles have new dimensions, giving dungeons more depth than past titles. The new mechanic, which allows Link to merge with the wall, is welcomed. Thankfully, things get a bit better at this point. Lorule is a darker, more sadistic version of Hyrule, and Link needs to piece it back together by conquering seven dungeons. By the time you hit the second world, Lorule, the promise of a new adventure hasn’t come into fruition. And trust me, the nostalgia wears away quick. The Hyrule in this new entry is extremely reminiscent of the older title, and for the first few hours, plays more like a re-release than as its own entity. No surprises here, A Link Between Worlds is a huge homage to A Link To The Past.